It's also very noticeable to me that, whereas the Lorwyn decks were both focused on fun but niche strategies, the Turtles deck is about tokens and +1/+1 counters - two of the most prevalent themes in Commander
Fix: In 3+ color decks, prioritize lands that produce multiple colors and artifacts like Chromatic Lantern
Open sealed products if you want to play, draft, or enjoy opening packs
Most of my support legendary are grounded dorks, save for a key four card cycle we'll look at later, so Broodmoth should trigger pretty reliably
Blade of Selves is sitting at $4, and Colossus Hammer is around $3
Unsurprisingly, the top chase card from that set is one of the beloved shocklands that provide two colors of mana and ping you for two if you want them to enter untapped